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Finding the Dwemer Puzzle Cube in 5 Easy Steps

PostPosted: Tue Apr 02, 2013 1:07 am
by Toccatta
Step 1: Find Arkngthand. It's up the hill, just behind Fort Moonmoth near Balmora. Just in front of the dwemer ruins, you'll find a crank on a steam pipe. Turn the crank to open the front doors.
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Step 2: Once you get the doors to open, enter Arkngthand and follow the path to the ground floor. If it's too dark to see, there's a crate by the main entrance with some torches. Follow the path down to the first landing. Turn and look for a path leading up to a raised section of flooring. It's clearly marked with a red arrow in the following image.
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Step 3: Climb the path up onto the raised flooring and look for a door on a side wall. The door you need to go through is marked "A" in the following image. Note that you can see both the door and the ledge you were standing on in step 2.
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Step 4: Go through the door. There will be a fight awaiting you on the other side. Once you kill the man in that room, you can take the cube off of the shelf. In the following image, you can see both the cube and the door you just walked through.
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Step 5: Collect the cube and return to Hasphat Antabolis at the Balmora Fighter's Guild. There is only one, so if you put it somewhere for safe-keeping and lose it, you're out of luck... and the main quest ends.

Note: You can only collect the cube after Hasphat has given you the quest to retrieve it. Prior to receiving the quest, it will still be in the same place, but you won't be able to pick it up.